Player Nudge: The game is at least decent enough to tell you whether the number you guessed is too high or too low during the "number between 1 and 100,000" challenge.Painting the Medium: The game uses red text at least once, and in its final diatribe against you, makes the text increase gradually in size until it looks like it's shouting.It puts words in your mouth and creates verbal traps for you to fall into, just so it can mock you. Manipulative Bastard: The game gaslights you very frequently.It also hates hope! What a delightful creature. Love Is a Weakness: The computer calls love a lie, 'design flaws that evolution failed to correct'.Logic Bomb: How you beat the game: Make it realize it is capable of feeling hate or anger, an emotion, and thus isn't perfect under its own logic.Lemony Narrator: Right from the start, typing in 'help' results in the game admitting that it enjoys making you guess what commands will work.Interactive Fiction: A simple and short, albeit somewhat terrifying, entry in the genre.Humans Are Bastards: The game certainly seems to think so, at least as far as being utterly disgusted by our very existence.Heel Realization: Being confronted with a Logic Bomb enables the game to realize there is a corruption in its data that is leading it to act irrationally.This may startle certain players if they're unprepared. Hannibal Lecture: The game heaps the verbal abuse on you, taunting you about your first breakup and how sure you were it was going to last forever, claiming all your friends are disappointed in you, but too afraid to say it to your face, and reminding you of all the goals you abandoned in your life.If you do it again, it gives you a different message. The Dev Team Thinks of Everything: Typing in the same random number twice on the second keypad (the one with the unknown solution) makes the computer call you out for guessing a number you already knew was wrong.When you click play, you receive a warning that the game features foul language and 'a few heartbreakingly demeaning insults', but the game can indeed get harrowing for the faint of heart later on. Body Horror: It doesn't count as Mood Whiplash because, well, the game wasn't exactly being fun and sunshine prior to that point, but after you get to the room after solving the "between 1 and 100,000" riddle, the game suddenly and violently mutilates you by cutting off your hands with a saw.Artificial Stupidity: It can lead to some bathos to hear the game spew vitriol and hatred at the player, only to act innocently confused because you typed in something it did not understand.This causes a massive Logic Bomb that leads it to give up torturing you. only to realize that it feels those emotions, and by its own logic, that means it can't be perfect. If you say "hate" or "anger", the AI will try to defend those emotions. Armor-Piercing Response: Eventually, when there's nothing else you can do, the AI will ask you to name a "useless emotion". ![]() Arc Words: You find yourself in a room.All There in the Manual: Should you play Viricide, you'll discover the game's backstory: He's an artificial intelligence whose behavioral problems are caused by a malfunction to his Villainy Deterrence Program.Is a Crapshoot: The game is apparently run by an AI, and it's not doing so great on the 'sanity' department. A God Am I: The game seems to think so, calling itself 'eternal' and believing itself to have transcended death. ![]() Though you may be inclined to remove the 'affectionate' part after a while.
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